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The company&#39;s diversity of perspectives drives progress for both players and teams.</p>\n<p>You will work with Ketchapp, a Ubisoft mobile games studio behind over 200 games with 2 billion downloads worldwide. The mobile gaming industry relies heavily on data analysis and continuous testing to drive growth.</p>\n<p>As a Data Analyst Assistant, your main tasks will be:</p>\n<ul>\n<li>Specifying and validating in-game tracking to understand player behaviour</li>\n<li>Transforming data with SQL and Python for visualisation</li>\n<li>Developing dashboards with Power BI to analyse in-game behaviour</li>\n<li>Designing and running A/B tests to optimise game KPIs</li>\n<li>Interpreting results and providing analysis to improve the game</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>Currently pursuing a higher education qualification in Data, Computer Science, Mathematics, Statistics, or equivalent</li>\n<li>Ideally have some experience in data analysis, focusing on SQL or Python</li>\n<li>Familiarity with data visualisation software (Power BI is a plus)</li>\n<li>Knowledge of statistics, including hypothesis testing and A/B testing</li>\n<li>Experience with mobile games is beneficial</li>\n<li>Excellent organisational and problem-solving skills, with the ability to communicate technical concepts simply</li>\n<li>Fluency in both English and French</li>\n<li>Autonomous, motivated, and eager to learn and develop skills in a growing organisation</li>\n</ul>\n<p>Benefits:</p>\n<ul>\n<li>Internship grant based on education level</li>\n<li>Swile restaurant card, 50% reimbursement of transportation costs, 1 extra day off per month</li>\n<li>Discounted tickets for concerts and shows, access to Ubisoft gym at preferential rates</li>\n</ul>\n<p>The recruitment process involves an initial phone exchange, a practical case study, and a final interview with your future supervisor and Technical Director.</p>","enriched_at":1793840751648},{"id":"job_61bc02b8-2ff","title":"Producteur·trice principal·e - 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As a CG Supervisor, you will work closely with the VFX Supervisor, producers, artists, and other departments to create high-quality visual effects.</p>\n<p>Key Responsibilities:</p>\n<ul>\n<li>Collaborate with the VFX Supervisor, producers, and artists to create high-quality visual effects</li>\n<li>Provide clear guidance to all CG departments, set specific objectives, and monitor progress and results</li>\n<li>Communicate R&amp;D and pipeline needs to developers</li>\n<li>Determine, adjust, and maintain efficient technical approaches and workflows</li>\n<li>Participate in designing and implementing technical and artistic pipelines, and develop production workflows</li>\n<li>Mentor Technical Directors in daily problem-solving and anticipate potential issues</li>\n<li>Ensure deadlines are met and quality controls are performed</li>\n<li>Assist in debugging or optimising scenes as needed</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>Minimum 5 years of experience as a supervisor in VFX, film, or television, with a strong track record of delivering high-quality artistic and technical results</li>\n<li>Excellent organisational, communication, and project management skills</li>\n<li>Strong CG skills, including modelling, texturing, look development, rigging, and animation</li>\n<li>Experience with complex creatures, from modelling to final rendering, and in-depth knowledge of assets</li>\n<li>Deep understanding of technical and creative aspects of 3D animation production</li>\n<li>Proven leadership skills, ability to motivate, and willingness to share knowledge</li>\n<li>Experience in team management and task assignment</li>\n<li>Ability to work under tight deadlines</li>\n<li>Positive attitude and team spirit</li>\n<li>Excellent organisational skills and attention to detail</li>\n<li>Proficiency in Houdini</li>\n<li>Familiarity with Arnold (desirable)</li>\n<li>Knowledge of Python (desirable)</li>\n</ul>","enriched_at":1793840673501},{"id":"job_c7ee080d-0d2","title":"CG Supervisor","source_url":"https://jobs.smartrecruiters.com/Ubisoft2/744000159658729-cg-supervisor-","location":"Montreal, QC","job_type":"full-time","experience_level":"senior","work_arrangement":"remote","category":"Game Development","description":"<p>As a CG Supervisor at Hybride, you will work closely with the VFX Supervisor, producers, artists, and other relevant departments to create high-quality visual effects.</p>\n<p>Your responsibilities will include:</p>\n<ul>\n<li>Providing clear guidance to all CG departments, setting specific goals, and monitoring processes, progress, and results</li>\n<li>Communicating R&amp;D and pipeline requirements to developers</li>\n<li>Determining, adjusting, and maintaining the most effective and efficient technical approach and workflow possible</li>\n<li>Collaborating with CG department management to design and implement the technical and artistic pipeline, as well as the development of the production flow</li>\n<li>Coaching Technical Directors (TDs) in solving day-to-day problems and anticipating potential pipeline tool issues</li>\n<li>Ensuring deadlines are met and that each department performs the required quality checks</li>\n<li>Assisting in debugging or optimizing scenes as needed</li>\n</ul>\n<p>To qualify, you will need:</p>\n<ul>\n<li>A minimum of 5 years of experience as a supervisor in the field of VFX, film, or television</li>\n<li>Excellent organizational, communication, and project management skills</li>\n<li>Strong CG skills, including a good understanding of modeling, texturing, look development, rigging, and animation</li>\n<li>Proven experience with complex creatures, from modeling to final rendering, and in-depth knowledge of assets</li>\n<li>In-depth understanding of the technical and creative aspects of 3D animation production</li>\n<li>Complete mastery of all stages of 3D production and good understanding of the 2D pipeline</li>\n<li>Proven team leadership, strong motivational skills, and willingness to share knowledge</li>\n<li>Experience in team management and task assignment</li>\n<li>Ability to work under tight deadlines</li>\n<li>Positive attitude and team spirit</li>\n<li>Excellent organizational skills and attention to detail</li>\n<li>Very good proficiency with Houdini and Maya</li>\n<li>Good proficiency with Arnold (an asset)</li>\n<li>Knowledge of Python (an asset)</li>\n</ul>","enriched_at":1793840649004},{"id":"job_f20c4700-3ed","title":"Technical Animator","source_url":"https://jobs.smartrecruiters.com/Ubisoft2/744000158745355-technical-animator","location":"Chengdu, Sichuan","job_type":"full-time","experience_level":"senior","work_arrangement":null,"category":"Game Development","description":"<p>We are looking for a Technical Animator specializing in understanding character workflow and tools. Rigging, skinning and animation integration are the main responsibilities of Technical Animator.</p>\n<p>The ideal candidate should be capable of working with the Animation and Art team to ensure they are creating high quality content with the tools and assets provided and that the pipelines are as efficient as possible.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Integration of character assets into the game engine. Design, create and test character rigs.</li>\n<li>Research and share knowledge of existing engines and animation packages within the industry.</li>\n<li>Interact and collaborate with different teams (art team, designers and programmers) to fulfill tasks according to production plan.</li>\n<li>Design, create and test character rigs.</li>\n<li>Maintain and test animation tools and pipelines.</li>\n<li>Apply and maintain consistency for exported characters, props, and animations throughout the entire project.</li>\n<li>Develop progressive techniques and process to solve character and animation challenges.</li>\n<li>Proactive in problem identification and creating solutions.</li>\n<li>Interact and collaborate with different departments (Art, Programming, Production, etc.)</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>Solid technical animation experience in multiple shipped titles.</li>\n<li>Expertise in rigging and skinning assets.</li>\n<li>Good understanding of animation principles and 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