{"data":{"company":{"name":"Thatgamecompany","slug":"thatgamecompany","logo_url":"https://logos.yubhub.co/thatgamecompany.com.png","canonical_domain":"thatgamecompany.com","editorial":null,"wikidata_id":null,"founded":null,"ceo":null,"founders":[],"hq_location":null,"industry":null,"employee_count":null,"official_website":null,"wikipedia_url":null,"stock_ticker":null,"stock_price":null,"market_cap":null,"revenue":null,"ipo_date":null,"sector":null,"full_time_employees":null,"company_description":null,"twitter_username":null,"linkedin_id":null,"instagram_username":null,"facebook_id":null,"parent_org":null,"country":null,"github_org":null,"github_public_repos":null,"github_followers":null,"github_verified":0,"github_description":null,"github_location":null,"github_blog":null,"github_twitter":null,"stock_exchange":null,"stock_beta":null,"stock_range":null,"stock_is_actively_trading":null,"fmp_image":null,"fmp_address":null,"fmp_city":null,"fmp_state":null,"fmp_country":null,"recent_news":[],"search_interest_index":null,"search_interest_trend":null,"wikipedia_monthly_views":null,"hn_mention_count":null,"hn_top_stories":[],"wayback_first_year":null,"sec_incorporation_state":null,"sec_latest_filing_type":null,"sec_latest_filing_date":null,"sec_filings":[],"research_papers_count":null,"research_citations_count":null,"research_h_index":null,"research_topics":[],"is_federal_contractor":null,"earnings_calendar":[],"industry_canonical":null,"enrichment_sources":[],"last_enriched_at":null},"hiring":{"total_jobs":17,"categories":[{"category":"marketing","count":7},{"category":"game development","count":7},{"category":"engineering","count":2},{"category":"design","count":1}],"experience_levels":[{"level":"senior","count":10},{"level":"mid","count":3},{"level":"staff","count":1}],"work_arrangements":[{"arrangement":"onsite","count":10},{"arrangement":"remote","count":6}],"top_titles":[{"title":"UI Technical Designer","count":1},{"title":"UGC & Creator Community Specialist","count":1},{"title":"Staff Systems Software Engineer","count":1},{"title":"Social Media Specialist","count":1},{"title":"Senior Graphics Engineer,Shanghai","count":1},{"title":"Senior Gameplay Engineer","count":1},{"title":"Senior Engine Programmer","count":1},{"title":"Project Manager, Growth","count":1},{"title":"IP & Experiential Marketing Manager","count":1},{"title":"General Engineer Intern - 工程实习生","count":1},{"title":"General - Growth","count":1},{"title":"DevOps Engineer - China","count":1},{"title":"Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト","count":1},{"title":"Brand Publishing Manager – Sky China","count":1},{"title":"Brand Manager - China","count":1}],"locations":[{"location":"shanghai","count":10},{"location":"remote - us","count":4},{"location":"remote - vietnam","count":1},{"location":"other","count":1},{"location":"japan","count":1}],"skills":[{"skill":"C++","required":5,"preferred":0,"total":5},{"skill":"Project Management","required":4,"preferred":0,"total":4},{"skill":"Mandarin","required":4,"preferred":0,"total":4},{"skill":"Python","required":2,"preferred":1,"total":3},{"skill":"Go","required":2,"preferred":1,"total":3},{"skill":"English","required":3,"preferred":0,"total":3},{"skill":"Content Creation","required":3,"preferred":0,"total":3},{"skill":"Community Management","required":3,"preferred":0,"total":3},{"skill":"Photoshop","required":2,"preferred":0,"total":2},{"skill":"Game Development","required":1,"preferred":1,"total":2},{"skill":"Graphic Design","required":2,"preferred":0,"total":2},{"skill":"C#","required":2,"preferred":0,"total":2},{"skill":"Figma","required":0,"preferred":2,"total":2},{"skill":"Chinese","required":2,"preferred":0,"total":2},{"skill":"Japanese","required":2,"preferred":0,"total":2},{"skill":"Marketing","required":2,"preferred":0,"total":2},{"skill":"Maya","required":1,"preferred":0,"total":1},{"skill":"ZBrush","required":1,"preferred":0,"total":1},{"skill":"Substance Painter","required":1,"preferred":0,"total":1},{"skill":"Unity","required":1,"preferred":0,"total":1}],"salary_stats":{"count":4,"min":97500,"q1":115750,"median":190750,"q3":193500,"max":193500},"job_types":[{"type":"full-time","count":17}],"latest_jobs":[{"id":"job_a1b23210-934","title":"Social Media Specialist","source_url":"https://jobs.ashbyhq.com/thatgamecompany/75b36284-477d-4448-930d-0bcb88308352","location":"Shanghai","job_type":"full-time","experience_level":"mid","work_arrangement":"onsite","category":"Marketing","description":"<p>We are seeking a Social Media Specialist to join our Marketing team at thatgamecompany. As a Social Media Specialist, you will be responsible for daily content creation and community operation across core Chinese social platforms, including Bilibili, Xiaohongshu, and Weibo, for our IPs.</p>\n<p><strong>Role Overview</strong> You will drive brand emotional value, maintain community engagement, and enhance player loyalty through authentic storytelling and creator relationship management.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Manage daily content calendars and operations for core channels, including scripting, editing, and publishing copy, graphic posts, and short video content.</li>\n<li>Build and maintain relationships with fan artists, community creators, and mid-to-micro KOLs/KOCs to drive organic UGC growth.</li>\n<li>Support game updates, IP events, and collaboration campaigns by executing social media rollouts, localized copy delivery, and user interactions.</li>\n<li>Monitor core performance metrics and consolidate player sentiment and content feedback for regular reporting.</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>3–5 years of social media operations experience in gaming, ACG, or pan-entertainment sectors.</li>\n<li>High aesthetic sensitivity and strong content execution skills, proficient in basic video editing and graphic design tools.</li>\n<li>Deep knowledge of community mechanics and algorithms on platforms like Bilibili, Xiaohongshu, and Weibo.</li>\n<li>Professional working proficiency in both English and Mandarin.</li>\n<li>Strong alignment with TGC’s design philosophy and community values.</li>\n</ul>","enriched_at":1792898398241},{"id":"job_214756bd-a5a","title":"UI Technical Designer","source_url":"https://jobs.ashbyhq.com/thatgamecompany/4f53d6f4-2f9d-4db2-ac32-7d21a81ec7d5","location":"Remote - US","job_type":"full-time","experience_level":"senior","work_arrangement":"remote","category":"Design","description":"<p>thatgamecompany is looking for a talented UI Technical Designer to join our UI team.</p>\n<p>The ideal candidate will have exceptional UI art and design skills, with a passion for developing new interfaces from scratch, along with doing polish passes on pre-existing interfaces and wireframes.</p>\n<p><strong>Responsibilities:</strong></p>\n<ul>\n<li>Work closely with the rest of the UI team to develop intuitive, beautiful, innovative interfaces for our games</li>\n<li>Conceptualize new interfaces to solve design problems, and make new features possible</li>\n<li>Create wireframes, mockups, and animations to drive development</li>\n<li>Do polish passes on pre-existing interfaces and wireframes, to ensure the UI is up to our aesthetic and usability standards game-wide</li>\n<li>Create quick-and-dirty prototypes, perform UX tests to validate our hypotheses, and iterate based on the results</li>\n<li>Implement the final interface in C++ to be pixel-perfect</li>\n<li>Collaborate with team members across various disciplines, and be a general advocate for usability and UI consistency</li>\n</ul>\n<p><strong>Must-Haves:</strong></p>\n<ul>\n<li>3-5+ years of professional UI Design and engineering experience</li>\n<li>Strong Graphic Design skills (excellent eye for typography, color usage, etc.)</li>\n<li>Ability to work in a clean, minimal aesthetic</li>\n<li>Experience working with Style Guides, and iterating based on art direction</li>\n<li>Proficiency in C#, C++, or C for quickly prototyping interfaces</li>\n<li>Experienced in industry-standard programs (ie. Illustrator, Photoshop)</li>\n<li>Be a self-starter, capable of wearing many hats, and ensuring projects meet their deadlines</li>\n<li>Understanding of, and ability to communicate, the user-centered design process</li>\n</ul>\n<p><strong>Nice to Haves:</strong></p>\n<ul>\n<li>Illustration skills</li>\n<li>Experience developing multi-platform interfaces, with varying input methods (ie. touch vs. gamepad input)</li>\n<li>Experience with UI design/prototyping tools such as Figma</li>\n<li>Experience with motion design and animation (After Effects, etc.)</li>\n<li>Understanding of HTML Flexbox layout system</li>\n<li>Degree in Graphic Design, UI/UX, Fine Arts, or related field</li>\n</ul>\n<p><strong>Perks:</strong></p>\n<ul>\n<li>Paid Time Off, Holidays, and Two Weeks Winter Break</li>\n<li>Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company</li>\n<li>Pet Insurance for those who need it too</li>\n<li>Compassionate leave for employees who needs to take care of their family members</li>\n<li>Pre-tax wellness stipend</li>\n<li>Pre-tax work from home stipend</li>\n<li>Access our savings plan (401K program) with company match</li>\n<li>Mental health resources including Headspace membership and Employee Assistance Program (EAP)</li>\n<li>Discount portal for everyday goods and services</li>\n<li>Employee inclusive and diversity initiatives such as Grow Together</li>\n<li>Support for personal professional development</li>\n</ul>","enriched_at":1792898367570},{"id":"job_5b19b9ae-9c4","title":"Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト","source_url":"https://jobs.ashbyhq.com/thatgamecompany/2ab99c73-084c-4ce2-888b-6b7a9be3f47b","location":"Japan","job_type":"full-time","experience_level":"senior","work_arrangement":"remote","category":"Game Development","description":"<p>We are seeking a Content &amp; Creator Program Manager to lead the operation of our official Japanese social media accounts.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Official Account Management: Manage content scheduling and publishing, plan and execute online events, handle community interactions, and monitor public sentiment and data performance.</li>\n<li>Growth &amp; Strategy: Align seasonal game content with platform-specific features to drive user growth, plan marketing and social media strategy, execute end-to-end campaigns, and perform integrated data analysis.</li>\n<li>UGC Operations: Manage User-Generated Content (UGC) strategies, plan and implement creator incentive programs focused on new user acquisition.</li>\n<li>Creator Ecosystem: Oversee the management of KOLs, KOCs, and core creators, handle incentives, content support, and Q&amp;A, and establish performance evaluation standards and content review SOPs.</li>\n<li>Event Support: Assist in planning exhibitions and offline events, including integrated social media PR strategies and player-focused content operations.</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>Education &amp; Experience: Bachelor&#39;s degree or above; 3+ years of experience in Japan social media operations for live-ops games.</li>\n<li>Language &amp; Aesthetics: Native or near-native Japanese proficiency with a strong aesthetic sense.</li>\n<li>Project Management: Strong project management and team communication skills.</li>\n<li>Platform Expertise: Deep understanding of various social platforms (X/Twitter, YouTube, Discord, LINE, TikTok, etc.).</li>\n<li>Game Knowledge: Deep experience with Sky: Children of the Light and a profound understanding of its world and mechanics.</li>\n</ul>","enriched_at":1792865724015},{"id":"job_50f65297-164","title":"Senior Graphics Engineer,Shanghai","source_url":"https://jobs.ashbyhq.com/thatgamecompany/d46f55db-b759-478c-926a-03136d15f3a1","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"onsite","category":"Game Development","description":"<p>We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth.</p>\n<p>You’ll collaborate with fellow engine team members as well as gameplay engineers, artists and designers to bring the highest quality game experience to players on all supported devices , regardless of platform or performance tier.</p>\n<p><strong>What you’ll do here</strong></p>\n<ul>\n<li>Develop high-performance C++ systems for our proprietary game engine, with a focus on real-time rendering, performance and scalability</li>\n</ul>\n<ul>\n<li>Design, implement, and maintain rendering features, core engine components, tools and graphics pipelines</li>\n</ul>\n<ul>\n<li>Profile and optimize GPU and CPU performance across a wide range of devices, with particular emphasis on mobile</li>\n</ul>\n<ul>\n<li>Write clean, maintainable code with clear documentation and code-level comments</li>\n</ul>\n<ul>\n<li>Contribute to team growth by mentoring others, sharing best practices, and staying up-to-date with graphics and platform trends</li>\n</ul>\n<p><strong>Must haves</strong></p>\n<ul>\n<li>Expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems</li>\n</ul>\n<ul>\n<li>Have shipped large-scale 3D games across multiple platforms</li>\n</ul>\n<ul>\n<li>Experience with game engines and art/content pipelines</li>\n</ul>\n<ul>\n<li>Deep understanding of modern rendering pipelines and graphics APIs. We use Vulkan and Metal.</li>\n</ul>\n<ul>\n<li>Proficiency with GPU profiling/debugging tools</li>\n</ul>\n<ul>\n<li>At least 6 years of Game industry experience</li>\n</ul>\n<ul>\n<li>Fluent in spoken English for professional communications</li>\n</ul>\n<p><strong>Nice to have</strong></p>\n<ul>\n<li>Passion for pushing the boundaries of Android graphics, particularly with Vulkan</li>\n</ul>\n<ul>\n<li>Familiarity with SIMD instruction sets</li>\n</ul>\n<ul>\n<li>Something to share from shadertoy.com</li>\n</ul>","enriched_at":1792865686630},{"id":"job_bfcf3370-11a","title":"Senior Gameplay Engineer","source_url":"https://jobs.ashbyhq.com/thatgamecompany/8c043790-fb7b-4036-b9f2-ba42d992949d","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"onsite","category":"Game Development","description":"<p>We&#39;re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user that exemplifies the elegance that TGC is known for.</p>\n<p><strong>What You&#39;ll Do Here:</strong></p>\n<ul>\n<li>Create limited-time events with unique and fun gameplay</li>\n<li>Enhance AR/VR motion tracking experience</li>\n<li>Develop evergreen features that drive user retention and content generation</li>\n<li>Design social experiences that make every moment better with others</li>\n<li>Design, write, debug, and refine networked gameplay systems and features</li>\n<li>Iterate quickly in response to testing feedback and iterations</li>\n<li>Provide technical insight and ideas regarding game design</li>\n<li>Work closely with designers and back-end engineers on both real-time and asynchronous features</li>\n</ul>\n<p><strong>Required Skills</strong></p>\n<ul>\n<li>5-7+ years of relevant programming experience in the game industry</li>\n<li>Knowledge and usage of a 3D art tool such as Maya and excellent 3D Vector Math Skills</li>\n<li>Experience building gameplay systems/building blocks for designers to author content</li>\n<li>Excellent communication skills and the ability to understand and solve problems presented by the team</li>\n<li>Responds well to feedback, criticism, and iterative design and/or continual improvement of our technology and games</li>\n<li>Expert-level proficiency in C, C++ or C# and object-oriented programming</li>\n<li>Have experience with scripting languages and multiple data formats (LUA, JSON etc)</li>\n<li>Have MMO experience</li>\n<li>Fluent in spoken English for professional communications</li>\n</ul>\n<p><strong>Preferred Skills</strong></p>\n<ul>\n<li>Python programming</li>\n<li>Backend languages such as Go, Erlang, and/or PL/SQL</li>\n<li>Systems managing persistent account data</li>\n<li>Synchronous multiplayer features</li>\n<li>Live service multiplayer online games</li>\n<li>AR/VR development</li>\n<li>Mobile games development</li>\n</ul>","enriched_at":1792854234068},{"id":"job_494bbff2-03d","title":"Senior Engine Programmer","source_url":"https://jobs.ashbyhq.com/thatgamecompany/6c476f5c-5283-43a1-ba3a-fbc08ce61a3d","location":"Remote - US","job_type":"full-time","experience_level":"senior","work_arrangement":"remote","category":"Game Development","description":"<p>thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.</p>\n<p>As a Senior Engine Programmer at thatgamecompany, you will be a highly valued member of a world-class Engine and Game Development team. For the right candidate, there are ample opportunities for fun engineering challenges: Performance (CPU and GPU), Cross-platform support, Netcode, Multithreading, Audio, and Rendering, just to name a few. You will be surrounded by knowledgeable peers who will be there to coach and mentor, as you grow into a highly impactful member of the team.</p>\n<p><strong>Responsibilities:</strong></p>\n<ul>\n<li>Design, implement, and update core systems of the TGC game engine</li>\n<li>Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features</li>\n<li>Help monitor, identify and troubleshoot issues and inefficiencies to increase the overall effectiveness of the development team.</li>\n</ul>\n<p><strong>Requirements:</strong></p>\n<ul>\n<li>Experience developing a game engine (at work, school, or as a personal project)</li>\n<li>5+ years of technical engineering experience with C or C++</li>\n<li>Find the idea of working in a custom game engine more fun than working in a Big Engine™</li>\n<li>Demonstrated ability to execute longer-term projects in complicated code bases with multiple stakeholders.</li>\n</ul>\n<p><strong>Nice to haves:</strong></p>\n<ul>\n<li>5 to 10+ years of experience in game development or similar 3D media using C++</li>\n<li>Have a pet engine project or game (ideally with public code that we can view)</li>\n<li>Clear communication skills, ability to work closely with other high-caliber engineers and artists.</li>\n</ul>\n<p><strong>Perks:</strong></p>\n<ul>\n<li>Paid Time Off, Holidays, and Two Weeks Winter Break</li>\n<li>Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job,there’s no waiting period before they kick in.</li>\n<li>Pet Insurance for those who need it too.</li>\n<li>Compassionate leave for employees who needs to take care of their family members</li>\n<li>Pre-tax wellness stipend</li>\n<li>Pre-tax work from home stipend</li>\n<li>Access our savings plan (401K program) with company match</li>\n<li>Mental health resources including Headspace membership and Employee Assistance Program (EAP)</li>\n<li>Discount portal for everyday goods and services</li>\n<li>Employee inclusive and diversity initiatives such as Grow Together</li>\n<li>Support for personal professional development</li>\n</ul>","enriched_at":1792854200499},{"id":"job_1bcac110-6d2","title":"Brand Manager - China","source_url":"https://jobs.ashbyhq.com/thatgamecompany/8059993e-f02e-48d7-a28a-24d6bf6e5d18","location":"Shanghai","job_type":"full-time","experience_level":"mid","work_arrangement":"onsite","category":"Marketing","description":"<p>We are looking for a Brand Manager with strong brand judgment and a genuine passion for games and creative work, to help shape and drive TGC’s brand presence and key brand initiatives in China.</p>\n<p><strong>Role Overview</strong> This role requires both long-term brand thinking and solid execution capability.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Support the development and execution of TGC’s brand direction and core messaging in China</li>\n<li>Own or deeply contribute to brand-level projects, including brand campaigns, offline experiences, and content initiatives</li>\n<li>Collaborate closely with global teams, local partners, and cross-functional stakeholders to deliver projects effectively</li>\n<li>Participate in the planning and review of brand-related content (copy, visuals, video, offline materials) to ensure brand consistency</li>\n<li>Conduct post-project reviews and build long-term insights into Chinese players and the local market</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>3–5 years of experience in branding, marketing, or content-related roles</li>\n<li>Proven experience managing projects end-to-end</li>\n<li>Strong written and verbal communication skills in both Chinese and English</li>\n<li>A long-term brand mindset, beyond short-term marketing performance</li>\n</ul>\n<p><strong>We Value</strong></p>\n<ul>\n<li>A genuine love for games, with clear taste and judgment</li>\n<li>Alignment with TGC’s philosophy and creative values; familiarity with or passion for TGC games is a strong plus</li>\n</ul>","enriched_at":1792836244788},{"id":"job_29191d28-40d","title":"IP & Experiential Marketing Manager","source_url":"https://jobs.ashbyhq.com/thatgamecompany/42d41ab1-ba42-4fbb-abda-36ec3c9fe903","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"onsite","category":"Marketing","description":"<p>As a key leader within the China Marketing team, you will drive and oversee integrated IP entertainment marketing and offline experiential initiatives for thatgamecompany&#39;s IPs.</p>\n<p>Key Responsibilities:</p>\n<ul>\n<li>Lead localized marketing strategies and integrated promotion campaigns for IP extension projects, including animation initiatives and cross-media collaborations.</li>\n<li>Oversee the end-to-end planning, spatial design coordination, and execution of offline activations, including trade shows, pop-up stores, immersive exhibitions, and player meetups.</li>\n<li>Bridge digital cultural content with offline event experiences to orchestrate high-impact O2O brand activation campaigns.</li>\n<li>Build and manage vendor and partner ecosystems, handle negotiations, budget allocation, quality control, and risk management.</li>\n<li>Partner closely with Global IP/Creative teams and local stakeholders to ensure all physical and entertainment touchpoints align with TGC’s artistic vision and global strategy.</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>5+ years of experience in IP marketing, entertainment marketing, or experiential marketing within gaming, ACG, animation/entertainment industries, or top creative agencies.</li>\n<li>Deep appreciation for animation, exhibitions, and fan culture.</li>\n<li>Outstanding end-to-end project management, agency management, and negotiation skills.</li>\n<li>Professional fluency in both Mandarin and English.</li>\n</ul>","enriched_at":1792836206708},{"id":"job_2fd71b82-5e9","title":"Brand Publishing Manager – Sky China","source_url":"https://jobs.ashbyhq.com/thatgamecompany/ff5cd7cb-ed3e-4741-b863-d34b194333cd","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"onsite","category":"Marketing","description":"<p>thatgamecompany is best recognized for creating award-winning, enriching, and meaningful game titles such as Journey, Flower, and Flow. Our most recent game, Sky, is our most complex undertaking to date. It is a social network built around the values inherited from a powerful humanistic story. It is a live experience continuously evolving inside a global online theme park.</p>\n<p>We are seeking an experienced Publishing Manager. The ideal candidate should have experience working in a research and development-oriented publishing company, have successfully independently launched projects rated S or above, and possess strong user operation thinking skills.</p>\n<h4>Responsibilities</h4>\n<ol>\n<li>Develop and maintain TGC game’s IPs in China:</li>\n</ol>\n<p>Develop and formulate TGC game’s IPs (Including Sky, 3rd party games and new projects) during the game&#39;s launch and long-tail periods; driving marketing strategies for our products in the Chinese market: positioning, target audience, communication strategies, user acquisition, etc.</p>\n<ol>\n<li>Build a community matrix:</li>\n</ol>\n<p>Build a highly effective and player-oriented community strategy with dissemination, deeply explore the demands of target users in different circles, assist in the positioning and tone of “Sky’s products, help Sky continuously optimize the construction and interaction with player communities, and continuously optimize the exposure and conversion of social media channels.</p>\n<ol>\n<li>Collaborate with different stakeholders around Chinese marketing and publishing:</li>\n</ol>\n<p>Responsible for collaboration with the headquarters team, NetEase team, ThatSkyShop and other related teams, integrating resources from all parties, completing product promotion plans, creative packaging schemes and implementation at various stages, responsible for marketing activity implementation, community and user community management, and continuously optimizing the execution effect of the above modules; Establishing local brand/marketing/user operation maintenance plans to enhance brand awareness and acquire more users.</p>\n<ol>\n<li>Manage overall marketing related figures:</li>\n</ol>\n<p>Managing and optimizing China marketing’s budget, profit and loss (P&amp;L) to ensure efficient use of resources.</p>\n<h4>Must Haves:</h4>\n<ol>\n<li>Bachelor&#39;s degree or higher, with over 5 years of experience in marketing and publishing at a research and development-oriented publishing company.</li>\n<li>Experience working across multiple publishing functions (social, community, PR, etc.), especially in matrixed teams.</li>\n<li>Deep understanding of Chinese social media platform rules (e.g., Bilibili, Xiaohongshu, Weibo, etc.), with complete experience in managing live streaming events and offline activities.</li>\n<li>Experience managing teams and stakeholders through ambiguous, high-stakes moments. Excellent cross-team collaboration skills, with the ability to work across stakeholder groups, functional areas, regions, and different seniority levels to achieve goals.</li>\n<li>Deep familiarity with art game players, and internet culture, ideally has a deep familiarity with Sky.</li>\n<li>Results-oriented approach, using metrics to evaluate the impact/engagement of campaigns and overall performance.</li>\n</ol>\n<h4>Bonus points for:</h4>\n<ol>\n<li>Brand and publishing experience for steam and PC platform publishing experience.</li>\n<li>Fluency in English is preferred.</li>\n</ol>","enriched_at":1792836143504},{"id":"job_608603b9-023","title":"3D Character Artist (Mid-Senior)","source_url":"https://jobs.ashbyhq.com/thatgamecompany/36e101a4-c7ba-4884-8999-cd04abb979ee","location":"Remote - US","job_type":"full-time","experience_level":"mid","work_arrangement":"remote","category":"Game Development","description":"<p>thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!</p>\n<h3>Responsibilities:</h3>\n<ul>\n<li>Create 3D characters and cosmetics in a visual style aligned with the world of Sky</li>\n<li>Skinning character and cosmetic assets</li>\n<li>Collaborate with project leads, concept artists, designers, and engineers</li>\n<li>Brainstorm ideas and create rapid 3D prototypes during the concept and design phase</li>\n<li>Support the rest of the 3D team to create character assets</li>\n<li>Review and fix bugs of all complexities</li>\n<li>Contribute to documentation and resource libraries for the art department</li>\n<li>Promote, contribute to, and participate in a culture of inclusion and diversity</li>\n</ul>\n<h3>Must Haves:</h3>\n<ul>\n<li>Online portfolio demonstrating character art skills</li>\n<li>3+ years of experience as a 3D Character Artist at a game studio</li>\n<li>Proficient modeling skills in Maya or equivalent</li>\n<li>Self-motivated, humble, and a team player</li>\n<li>Open-minded and able to implement feedback from peers and art directors in a timely manner</li>\n<li>Passion for creating memorable characters for games</li>\n<li>Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)</li>\n<li>Familiarity with Maya rigging/skinning</li>\n</ul>\n<h3>Nice to Haves:</h3>\n<ul>\n<li>A passionate Gamer</li>\n<li>A Sky Player</li>\n<li>Human Anatomy &amp; Animal Anatomy knowledge</li>\n<li>Understanding of clothing construction and real-world materials</li>\n<li>Strive to create a gaming experience that brings a positive impact to the gaming world</li>\n<li>Experience creating a game from the ground up</li>\n<li>Portfolio demonstrating a variety of art styles</li>\n</ul>\n<p>Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.</p>\n<p>The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.</p>\n<p>Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.</p>","enriched_at":1792834113599}],"category_normalised":[{"category":"marketing","count":7},{"category":"game development","count":7},{"category":"engineering","count":2},{"category":"design","count":1}],"velocity":{"weeks":[{"week_start":"2026-10-19","count":17}],"trend":"stable","wow_pct":0},"momentum":{"recent_14d":17,"prior_14d":0,"growth_pct":0,"classification":"stable"},"salary_vs_industry":{"company_median":153250,"industry_median":null,"percentile":null,"sample_size":4,"by_region":[{"region":"Remote","company_median":153250,"industry_median":null,"sample":4}],"transparency_pct":24,"industry_transparency_pct":0,"transparency_warning":false},"market_share":{"company_jobs":17,"industry_total":17,"share_pct":100,"rank":1,"peer_count":1},"ai_exposure":{"occupation_weighted_score":0.275,"skill_weighted_score":0.314,"top_exposed_titles":[],"top_exposed_skills":[{"skill":"Content Creation","count":3,"score":0.406},{"skill":"Mandarin","count":3,"score":0.333},{"skill":"Project Management","count":4,"score":0.23}]},"peer_set":[],"skills_lq":[],"geographic_shift":{"current":[{"region":"APAC","count":11,"share_pct":64.7},{"region":"Remote","count":5,"share_pct":29.4},{"region":"Unknown","count":1,"share_pct":5.9}],"emerging":[{"region":"APAC","recent_30d":11,"prior_30d":0,"growth_pct":100},{"region":"Remote","recent_30d":5,"prior_30d":0,"growth_pct":100}],"shrinking":[]},"seniority_anomalies":{"exec_recent_30d":0,"exec_prior_90d_avg":0,"exec_growth_pct":0,"notable_exec_hires":[]},"posting_dynamics":{"median_days_open":null,"industry_median_days_open":null,"long_open_count":0,"closure_rate_pct":0}}}}