{"data":{"company":{"name":"Electronic Arts","slug":"electronic-arts","logo_url":"https://logos.yubhub.co/jobs.ea.com.png","canonical_domain":"jobs.ea.com","editorial":null,"wikidata_id":"Q173941","founded":"1982-05-28","ceo":"Andrew Wilson","founders":["Trip Hawkins"],"hq_location":"Redwood Shores","industry":"video game industry","employee_count":8400,"official_website":"https://www.ea.com","wikipedia_url":"https://en.wikipedia.org/wiki/Electronic_Arts","stock_ticker":"EA","stock_price":200.63,"market_cap":null,"revenue":null,"ipo_date":"1989-09-20","sector":"Communication Services","full_time_employees":13700,"company_description":"Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. 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Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.","twitter_username":"EA","linkedin_id":"electronic-arts","instagram_username":"ea","facebook_id":"EA","parent_org":null,"country":"United States","github_org":"electronicarts","github_public_repos":57,"github_followers":6371,"github_verified":1,"github_description":"Electronic Arts, inspiring a global community of players to explore new ways to play every day","github_location":"Worldwide","github_blog":"https://ea.com","github_twitter":"ea","stock_exchange":null,"stock_beta":0.754,"stock_range":"131.15-204.89","stock_is_actively_trading":1,"fmp_image":"https://images.financialmodelingprep.com/symbol/EA.png","fmp_address":"209 Redwood Shores Parkway","fmp_city":"Redwood City","fmp_state":"CA","fmp_country":"US","recent_news":[{"title":"Saudi-led group completes $55bn purchase of gaming giant EA - BBC","url":"https://news.google.com/rss/articles/CBMiWkFVX3lxTE5jVUEzbFU3UTZaMUZveGpGLThrTmU2YzVtY2ZQZGlCbFJHU01vb0pWLWdiU1NzQzZianpaYVJYSlQ1V0N2aUl4LXg2Mzl5dXNPVVNFVVpDdU1TZw?oc=5","publisher":"BBC","date":"2026-08-05","snippet":"Saudi-led group completes $55bn purchase of gaming giant EA BBC"},{"title":"Saudi wealth fund and Jared Kushner's Affinity finalize $55 billion EA Sports deal - 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Our packages are tailored to meet local needs and can include things like health care services, mental wellbeing support, retirement savings, paid time off, family leaves, free games, and much more.</p>","enriched_at":1789842868965},{"id":"job_e90d75ff-a38","title":"Experience Designer","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/Experience-Designer/216172","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"mid","work_arrangement":"hybrid","category":"Design","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>\n<p>As an Experience Designer on EA SPORTS FC, Live Platform, you will partner closely with product managers, producers, engineers, and fellow designers to create meaningful, high-impact experiences within FC&#39;s live service. This role is deeply embedded in the shipped (live) product, designing within real constraints to thoughtfully integrate live events, seasonal content, partnership opportunities, and real-world moments.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Design and integrate experiences across multiple layers of the player&#39;s experience, balancing creative exploration with practical execution.</li>\n<li>Collaborate with cross-functional teams, including product managers, producers, engineers, and fellow designers.</li>\n<li>Develop design solutions that are intuitive, scalable, and cohesive.</li>\n<li>Create polished, engaging, premium-quality player experiences.</li>\n<li>Drive design initiatives from concept to implementation within a complex live-service environment.</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>2+ years of experience in game development or product design.</li>\n<li>A strong portfolio demonstrating the ability to connect form and function into intuitive and scalable experiences.</li>\n<li>Strong visual craft across UI, typography, and composition.</li>\n<li>Proficiency in modern design and prototyping tools (Figma, Adobe Suite, or similar).</li>\n<li>Strong systems thinking and ability to design within existing frameworks and constraints.</li>\n<li>Experience working with, contributing, or creating design systems.</li>\n<li>Solid foundation in typography, layout, composition, and interaction patterns.</li>\n<li>Strong storytelling, presentation, and design rationale skills.</li>\n</ul>\n<p>Nice to have:</p>\n<ul>\n<li>Experience working on live service games.</li>\n<li>Passion for games and interactive entertainment.</li>\n<li>Affinity for football (soccer).</li>\n</ul>\n<p>Benefits:</p>\n<ul>\n<li>Comprehensive benefits package, including physical, emotional, and financial well-being support.</li>\n<li>Flexible work arrangements.</li>\n<li>Opportunities for growth and development.</li>\n</ul>","enriched_at":1789842838955},{"id":"job_5f31eb39-54d","title":"Client Engineer - Pipeline/Tools","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/216153-Pipeline-Engineer-II/216153","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Engineering","description":"<p>Electronic Arts is seeking a Client Engineer - Pipeline/Tools to join the EA Shanghai Studio for the FC Mobile project.</p>\n<p>As a Client Engineer - Pipeline/Tools, you will develop software tools that empower mobile game development, integrate tools and third-party packages with existing development pipelines and engines, troubleshoot and resolve issues related to pipeline tools and engines, and provide design, implementation, usage documentation, and training.</p>\n<p>The ideal candidate will have:</p>\n<ul>\n<li>Minimum 3 years of experience in C/C++ programming language</li>\n<li>Minimum 3 years of experience in game engine/client, pipeline tool development</li>\n<li>Understanding of data structure, software architecture, and design patterns</li>\n<li>Proficiency in Python and C#</li>\n<li>Experience in mobile systems and app development</li>\n<li>Working knowledge of SQL query and database</li>\n<li>Familiarity with CI/CD platforms, such as Jenkins or TeamCity</li>\n</ul>\n<p>Electronic Arts offers a comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leave, free games, and more.</p>","enriched_at":1789842823079},{"id":"job_27db6e36-fb8","title":"Full Stack Engineer","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/216148-Tools-Engineer-II/216148","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Engineering","description":"<p>Electronic Arts is seeking a Full Stack Engineer to join their EA SPORTS FC Mobile Shanghai team.</p>\n<p>As a Full Stack Engineer, you will help build the Tools platform for FC Mobile, focusing on improving content workflow productivity and user experience.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Collaborate with partners to deliver tasks on time and maintain existing features.</li>\n<li>Identify opportunities to increase team efficiency through tooling, optimization, and workflow enhancements.</li>\n<li>Debug and fix issues in tools across various domains.</li>\n<li>Support the team through code reviews, architecture discussions, and knowledge sharing.</li>\n<li>Create clear documentation for workflow processes.</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>Bachelor&#39;s degree or above in Computer Science, Software Engineering, or a related field.</li>\n<li>3+ years of professional software development experience related to game operations platforms.</li>\n<li>Proficient in at least one object-oriented programming language (C++ or Java preferred).</li>\n<li>Experience with cross-component system design, complex system implementation, and performance optimization.</li>\n<li>Solid expertise in computer software engineering, including network and communication, data structure and algorithm, and operation system.</li>\n<li>Experience developing tools or systems for operators or game designers, with good collaboration skills.</li>\n<li>Familiarity with relational or non-relational databases (e.g., MySQL, PostgreSQL, Oracle).</li>\n<li>Experience deploying code in a cloud environment (e.g., AWS, Azure, Google Cloud).</li>\n<li>Experience with CI/CD tools (e.g., Jenkins, Maven, GitLab, Perforce).</li>\n</ul>\n<p>Benefits:</p>\n<ul>\n<li>Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leave, free games, and more.</li>\n<li>Flexible work arrangements and emphasis on work-life balance.</li>\n</ul>","enriched_at":1789842811506},{"id":"job_188dfc47-fdf","title":"Team Lead, PE Shared Services","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/Team-Lead-PE-Shared-Services/216125","location":"Hyderabad, Telangana","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"HR","description":"<p>The Fulfillment Team Lead, PE Shared Services is responsible for overseeing a range of PE Shared Services activities across multiple geographies, ensuring the seamless execution of critical transactions while maintaining high standards of accuracy, compliance, and service delivery.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Lead a team of PE Shared Services professionals ensuring they are focused on end-to-end service delivery across multiple geographies, ensuring compliance with local regulations and policies</li>\n<li>Drive adherence to Service Level Agreements (SLAs) and Key Performance Indicators (KPIs)</li>\n<li>Act as a custodian of all in-scope transactions to ensure accurate and timely processing in PE and/or Finance systems, e.g., Workday, ServiceNow, Oracle, etc.</li>\n<li>Ensure high levels of employee experience through effective communication and resolution</li>\n<li>Oversee workload distribution to ensure optimal team coverage</li>\n<li>Monitor ticket queues and ensure timely resolution of queries and requests including (re-)assigning tickets to ensure SLA compliance when necessary</li>\n<li>Coach and guide team members on ticket escalation pathways and protocols</li>\n<li>Review ticket trends to identify root causes and propose corrective actions</li>\n<li>Conduct regular performance reviews and feedback sessions; support development planning and facilitate coaching of team members</li>\n<li>Identify and deploy opportunities to streamline processes, eliminate duplication, and improve efficiency</li>\n<li>Actively contribute to automation and digitalization initiatives across PE Shared Services</li>\n<li>Partner with People Services Leadership and People Partners to enhance employee experience</li>\n<li>Conduct timely reviews of key documentation such SOPs, process flows, etc. as required</li>\n<li>Act as a primary point of contact for PE Shared Services-related queries</li>\n<li>Collaborate with global stakeholders across PP, Payroll, IT, Finance</li>\n<li>Provide regular reporting and insights on operational metrics and performance</li>\n<li>Manage PE Shared Services Projects and transitions as required to ensure timely delivery</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>Bachelor’s degree in HR Management or Business Administration</li>\n<li>10-12 years of experience in HR administration</li>\n<li>Strong technology skills, including Workday, ServiceNow and G-Suite</li>\n<li>Experience in managing teams that support multi-geo HR organizations</li>\n</ul>\n<p>Other Skills:</p>\n<ul>\n<li>Strong understanding of HR operations, Shared Service delivery model</li>\n<li>Experience managing global HR Shared Services environments</li>\n<li>Proficiency in HRIS and ticketing tools (e.g., Workday, ServiceNow)</li>\n<li>Strong analytical and problem-solving skills</li>\n<li>Excellent stakeholder management and communication skills</li>\n<li>Ability to manage teams across shifts and geographies</li>\n<li>Continuous improvement mindset (Lean / Six Sigma knowledge is a plus)</li>\n<li>Knowledge about transition methodology and framework.</li>\n</ul>","enriched_at":1789842796418},{"id":"job_7fe4a49c-7cb","title":"Trainee, Accounts Payable","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/Trainee-Accounts-Payable/216191","location":"Hyderabad, Telangana","job_type":"internship","experience_level":"entry","work_arrangement":"hybrid","category":"Finance","description":"<p>Electronic Arts creates next-generation entertainment experiences that inspire players and fans around the world. This trainee role in Accounts Payable is based in Hyderabad and is part of the Finance team.</p>\n<p>As a Trainee, Accounts Payable, you will process invoices for vendors across North America, Europe, and APAC regions, ensuring timely payments and managing customer service for internal customers.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Process invoices daily for all region countries</li>\n<li>Handle email box and support helpdesk queries</li>\n<li>Understand AP process and three-way matching of invoices with PO lines</li>\n<li>Process invoices in different currencies and understand tax concepts for various countries</li>\n<li>Work with business partners to resolve invoice discrepancies</li>\n<li>Deliver productivity and accuracy targets</li>\n<li>Provide excellent customer service</li>\n<li>Handle multiple demands and high volume</li>\n<li>Follow policies and procedures under structured supervision</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>Bachelor&#39;s degree in accounting or business administration</li>\n<li>6 months - 2 years of work experience, with 1 year in AP process being an added advantage</li>\n<li>Hands-on experience with R12 is an added advantage</li>\n<li>Beginner level in MS Office</li>\n<li>Keyboard skills &gt; 30 words per minute</li>\n<li>Customer-oriented and conscientious with attention to detail</li>\n<li>Excellent verbal and written English communication skills</li>\n<li>Willingness to be flexible with working hours</li>\n</ul>","enriched_at":1789842781580},{"id":"job_1e8ec6f5-017","title":"Senior Game Designer - EA SPORTS™ NHL","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/Senior-Game-Designer-EA-SPORTS-NHL/216163","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Design","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A community that connects people all over the world. A place where creativity thrives, new perspectives are welcome, and ideas matter. A team where everyone contributes to making gaming possible.</p>\n<p>EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We&#39;ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.</p>\n<p>The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you&#39;re a creative pioneer with a passion for your craft, this will be more than a job. It&#39;ll be what you love.</p>\n<p>At EA, Game Designers are responsible for crafting the product. They are the individuals who take initial ideas and find the fun in experiences that surprise and delight millions of gamers around the world.</p>\n<p>As a Senior Game Designer on the development team, you will report to the Game Design Director and manage a pod of designers to deliver high-quality experiences across defined areas of the product. You will be a versatile self-starter, taking end-to-end ownership to drive the vision for diverse features, from immersive presentation and broadcast components to core gameplay systems. You will adopt and build upon AI and automation foundations to create evolutionary changes in how we construct our game. By remaining adaptable and striving for the highest possible quality, you will be empowered to chase and own features across whatever areas the franchise requires to succeed.</p>\n<p>Your Responsibilities:</p>\n<ul>\n<li>End-to-End Ownership: Act as a self-starter to drive the vision for features from inception to completion, striving for the absolute best quality possible in every experience you own.</li>\n<li>Clear Communication: Create and maintain comprehensive design documentation, pitch decks, and wireframes to clearly communicate feature vision and mechanics to cross-functional teams and leadership.</li>\n<li>Iterative Design: Champion a culture of prototyping and iteration, actively participating in playtests and using peer feedback to refine and polish game feel and mechanics.</li>\n<li>Team Leadership: Manage, mentor, and grow a team of designers, actively shaping their careers and providing daily coaching.</li>\n<li>Design Excellence: Lead and participate in design reviews, fostering a culture of constructive critique, knowledge sharing, and continuous improvement within the design discipline.</li>\n<li>Evolutionary Design Approach: Adopt AI and automation foundations to drive evolutionary changes in how we construct game features, from dynamic commentary and broadcast packages to next-gen gameplay systems.</li>\n<li>Adaptable &amp; Utilitarian Design: Maintain a flexible approach with the ability to expand and adapt to different areas of the product, tackling core game systems, UX flows, presentation features, or game modes as the needs of the franchise evolve.</li>\n<li>Cross-Functional Partnership: Collaborate closely with Production, Audio, Art, UI/UX, and Engineering to ensure all features and sequences are flawlessly integrated at a high quality.</li>\n<li>Data-Informed Vision: Analyze real-world sports broadcasts, market trends, and player behavior to form a creative vision aligned with business goals.</li>\n</ul>\n<p>Your Qualifications:</p>\n<ul>\n<li>Minimum 5 years of experience as a Game Designer working with internal teams on console/AAA game development, including shipping high-quality titles from concept to completion.</li>\n<li>Direct experience in personnel management, coaching, and developing design talent.</li>\n<li>Demonstrated ability as a highly motivated self-starter who consistently pushes for top-tier quality from pitch to final polish.</li>\n<li>Familiarity with adopting AI foundations or automation logic to evolve game features, provide more player value, and improve game development workflows.</li>\n<li>Familiarity with data-driven design methodologies, including working with KPIs and product insights to make informed design decisions.</li>\n<li>Valued Asset: Experience in sports game presentation, broadcast styling, or scripting dynamic commentary systems.</li>\n<li>Proven versatility in tackling diverse design challenges and adapting to varying product needs.</li>\n<li>Excellent written and verbal communication skills.</li>\n<li>This will be an onsite hybrid role at the EA Burnaby campus.</li>\n</ul>","enriched_at":1789842778895},{"id":"job_1f369d23-d9e","title":"Lead/Senior Game Visual UI Designer","source_url":"https://jobs.ea.com/fi_FI/careers/JobDetail/Lead-Senior-Game-Visual-UI-Designer/216139","location":"Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Design","description":"<p>Electronic Arts is seeking an exceptional Game UI Designer to redefine and elevate the visual identity of their game. 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