{"data":{"company":{"name":"Electronic Arts","slug":"electronic-arts","logo_url":"https://logos.yubhub.co/jobs.ea.com.png","canonical_domain":"jobs.ea.com","editorial":null,"wikidata_id":"Q173941","founded":"1982-05-28","ceo":"Andrew Wilson","founders":["Trip Hawkins"],"hq_location":"Redwood Shores","industry":"video game industry","employee_count":8400,"official_website":"https://www.ea.com","wikipedia_url":"https://en.wikipedia.org/wiki/Electronic_Arts","stock_ticker":"EA","stock_price":200.63,"market_cap":null,"revenue":null,"ipo_date":"1989-09-20","sector":"Communication Services","full_time_employees":13700,"company_description":"Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. It develops and publishes games and services across various genres, such as sports, racing, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, The Sims, Apex Legends, Need for Speed, and license games from others, including FIFA, Madden NFL, UFC, and Star Wars brands. The company licenses its games to third parties to distribute and host its games. It markets and sells its games and services through digital distribution and retail channels, as well as directly to mass market retailers, specialty stores, and distribution arrangements. 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with benefits (eu & malaysia)","count":8},{"type":"regular employee","count":5},{"type":"temporary employee","count":3},{"type":"internship","count":2},{"type":"contract","count":2},{"type":"temporary-with-benefits","count":1},{"type":"regular","count":1}],"latest_jobs":[{"id":"job_c5ce0804-7d1","title":"Senior Product Manager","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Product-Manager/214968","location":"Vancouver, British Columbia","job_type":"temporary","experience_level":"senior","work_arrangement":"hybrid","category":"IT","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.</p>\n<p>Creative Innovation sits at the intersection of emerging technology, creative craft, and game-making,developing the tools, partnerships, and breakthroughs that help EA&#39;s studios create more ambitiously. We innovate alongside game teams, pushing the boundaries of what&#39;s possible, and our work reaches players through the world&#39;s most beloved games.</p>\n<p>As a Senior Product Manager, you will be part of a team that guides the success of products and features for foundational technologies used across EA. This is an opportunity to influence product strategies and team processes, and to hone your leadership and organizational skills. You will report to the Head of Product.</p>\n<p>You will…</p>\n<ul>\n<li>Guide the product strategy for technology solutions used by engineers, technical artists, and other developers in partnership with multiple game teams</li>\n<li>Collaborate with a diverse team by promoting a compelling vision and driving implementation</li>\n<li>Set clear objectives and key results (OKRs) for reporting to align team members across the organization</li>\n<li>Manage end-to-end product lifecycle, from concept through adoption</li>\n<li>Guide product discovery for new game team use cases, doing customer research, data analysis, and experimentation</li>\n</ul>\n<p>You are/you have…</p>\n<ul>\n<li>5+ years of product management experience, including at least 2+ years with a scope of influence across different teams</li>\n<li>Experience defining and delivering product strategy for production or content teams</li>\n<li>Experience communicating complex technical concepts to a variety of audiences, with a history of influencing senior leaders</li>\n<li>Experience using data and insights to inform product development, with the ability to map vision to data-driven results</li>\n</ul>\n<p>Bonus if you have…</p>\n<ul>\n<li>Experience working in or with central technology teams, creative content pipelines, or games industry experience</li>\n</ul>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p>In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.</p>","enriched_at":1785861695653},{"id":"job_93357a8b-239","title":"Animation Director","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Animation-Director/215403","location":"Orlando, Florida","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Design","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS College Football, EA SPORTS FC, EA SPORTS NHL hockey, and EA SPORTS UFC.</p>\n<p>We are seeking an experienced and visionary Animation Director to lead our animation team and drive the animation direction for our games. In this role, you will be responsible for setting the animation vision, defining the style and quality bar, and ensuring the seamless integration of animation into compelling player experiences.</p>\n<p><strong>Your Responsibilities:</strong></p>\n<ul>\n<li>Define and deliver the vision and quality bar for all motion in the game.</li>\n<li>Drive animation quality while balancing performance, continuity, technical, scheduling, and budgetary requirements.</li>\n<li>Hire, mentor, guide, and manage the work of our exceptional animation team.</li>\n<li>Provide regular feedback and direction to the animation team.</li>\n<li>Drive the evolution of the animation pipeline and establish efficient animation workflows and procedures.</li>\n</ul>\n<p><strong>You will collaborate with:</strong></p>\n<ul>\n<li>Creative and Art leadership to define the overall animation direction, style, quality, and execution.</li>\n<li>Design and Engineering to ensure motion meets the gameplay, responsiveness, and player-experience requirements of the game.</li>\n<li>Technical animators, character riggers, and modelers to ensure our characters maintain a consistently high quality bar in motion.</li>\n<li>Graphics engineers to ensure characters are grounded in the world through lighting, shadows, visual effects, weather, and environmental interaction.</li>\n<li>Physics engineers to ensure characters operate within the physical rules you define and interact with other characters and the environment in believable ways.</li>\n</ul>\n<p><strong>Your Qualifications:</strong></p>\n<ul>\n<li>A great eye for style, performance, and quality, combined with strong technical understanding.</li>\n<li>Passion for innovation and continuous improvement.</li>\n<li>5+ years as a senior animation contributor or leader, including experience directing animation on high-quality AAA games.</li>\n<li>Strong leadership, people-management, communication, and mentoring skills.</li>\n<li>Ability to inspire and lead a team to deliver high-quality work on time and within budget.</li>\n<li>Skill in guiding a team to balance creative ambition with technical and production requirements.</li>\n<li>Experience and confidence directing actors and athletes for motion capture.</li>\n<li>A collaborative, motivated, and accountable approach to team leadership.</li>\n<li>Strong knowledge of current animation practices, technologies, and industry trends.</li>\n<li>Experience directing or working with real-time animation systems, including blend trees, state machines, motion-matching systems, or comparable runtime solutions, in engines such as Unreal Engine, Unity, Frostbite, or other proprietary technology.</li>\n</ul>\n<p><strong>Beneficial Qualifications:</strong></p>\n<ul>\n<li>Experience evaluating and applying emerging animation technologies, including machine learning, procedural animation, performance capture, and automation tools, to improve quality or production efficiency.</li>\n<li>A passion for sports and strong knowledge of American football.</li>\n<li>Technical fluency with scripting, tools, or engine workflows that supports effective collaboration with engineers and technical teams</li>\n</ul>\n<p>We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.</p>","enriched_at":1785861186574},{"id":"job_832c8415-0b4","title":"Lead Client Engineer - Engine","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Lead-Engineer/213182","location":"Shanghai","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Engineering","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.</p>\n<p>EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.</p>\n<p>As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That&#39;s why we promote and support maintaining a healthy work-life balance.</p>\n<p>This is an onsite role in EA Shanghai Studio where you will report directly to the team Technical Director (TD).</p>\n<h4>Responsibilities</h4>\n<ul>\n<li>You will use and enhance existing game engines by developing on top of the current framework, improving functionality and performance.</li>\n<li>You will conduct in-depth research into mobile platform engine architectures, infrastructure, and primary technologies to support cross-platform development.</li>\n<li>You will enhance and debug game performance across all mobile platforms; use the existing toolchain to engineer new tools and improve current ones, steadily driving development efficiency..</li>\n<li>You will oversee the daily management and team-building of the engine team, unlock team potential, and foster a stable, cohesive team environment.</li>\n<li>You will direct project planning and task management for the engine team, while driving seamless collaboration and communication between teams.</li>\n</ul>\n<h4>Qualifications</h4>\n<ul>\n<li>5+ years of experience in game client or engine development, with at least 2 years of hands-on experience managing a multi-person technical team.</li>\n<li>Proficiency in C/C++ programming and debugging, with the capability to steer the technical direction of the engine team.</li>\n<li>Demonstrated expertise in toolchain development and core engine optimization. Crucially, you will demand practical proficiency in building and profiling for Android and iOS systems.</li>\n<li>Familiar with Agile development methodologies and proficient in project management and knowledge-sharing tools such as Jira and Confluence.</li>\n<li>Good at communication and the ability to coordinate across multiple departments.</li>\n</ul>","enriched_at":1785861028133},{"id":"job_b6339149-263","title":"Development Director - EA Sports FC","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Development-Director-EA-SPORTS-FC/215794","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Operations","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>As a Development Director, FC Live Platform Operations, you will lead the FC Live Platform Operations team, a group responsible for the overall health, effectiveness, and operational readiness of the FC live service. This team owns critical operational capabilities including service performance monitoring, release management, player insights gathering, player-facing communications, and coordination of major milestones such as the launch of new FC titles.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Own operational outcomes for the FC Live Platform Operations area, ensuring priorities, processes, and execution are aligned with product and business objectives.</li>\n<li>Partner with the Area Producer to define priorities, workforce plans, and operational initiatives, driving execution against area goals.</li>\n<li>Serve as the primary operational point of contact for leadership, providing visibility into progress, risks, dependencies, and key decisions.</li>\n<li>Lead cross-functional programs and initiatives, aligning teams and stakeholders to deliver results through collaboration and influence.</li>\n<li>Establish and continuously improve the operating model, team capabilities, and ways of working that enable efficient, predictable, and high-quality delivery.</li>\n<li>Support and develop Development Directors and Producers by providing guidance, removing obstacles, and fostering a culture of accountability and continuous improvement.</li>\n<li>Balance strategic planning with hands-on execution, personally leading key initiatives, operational improvements, and special projects as needed.</li>\n</ul>\n<p>Experience:</p>\n<ul>\n<li>8+ years of experience leading complex programs, operations, or projects, including 6+ years in an operational leadership role.</li>\n<li>Proven ability to build and improve operational processes, team effectiveness, and delivery outcomes.</li>\n<li>Experience driving outcomes in matrixed organizations through influence, collaboration, and stakeholder alignment.</li>\n<li>Experience managing, coaching, and developing team members.</li>\n<li>Strong execution, problem-solving, risk management, and prioritization skills.</li>\n<li>Excellent communication skills, with the ability to influence stakeholders and communicate effectively with senior leadership.</li>\n<li>Working knowledge of Agile, Lean, or continuous improvement practices.</li>\n</ul>\n<p>The team operates in a hybrid model, working onsite in Vancouver three days per week (Tuesday, Wednesday, and Thursday).</p>\n<p><strong>COMPENSATION AND BENEFITS</strong> The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p><strong>PAY RANGES</strong></p>\n<ul>\n<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $122,300 - $170,700 CAD</li>\n</ul>","enriched_at":1785860723200},{"id":"job_7b5b3e4b-589","title":"Senior Tax Analyst","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Tax-Analyst/212415","location":"Hyderabad, Telangana","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Finance","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>We are seeking a highly motivated Senior Tax Associate to join our Hyderabad team. The ideal candidate will have extensive experience preparing US federal and state corporate income tax returns, strong analytical skills and a desire to learn. This role will support both US and US/international tax compliance, as well as tax provision analyses, including FIN48 support. Experience with ASC740 tax provision is a strong plus.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Prepare and review US federal and state corporate income tax return workpapers, including analyses, reconciliations and documentation.</li>\n<li>Prepare interim and year-end workbooks (e.g., M-1s, Sec.174, R&amp;D Credit, FA tax depreciation, etc.).</li>\n<li>Assist with quarterly and annual estimated tax and tax provision calculations, including initiating purchase orders and coordinating necessary internal approvals for payment processing.</li>\n<li>Support state apportionment and depreciation adjustment workpapers, and prepare state taxable income calculation.</li>\n<li>Collaborate with business partners to gather supporting documentation and respond to inquiries.</li>\n<li>Conduct flux analysis and present findings to stakeholders.</li>\n<li>Assist with state audit support, including documentation preparation and analysis.</li>\n<li>Monitor legislative updates and regulatory guidance for enacted or pending changes impacting tax compliance.</li>\n</ul>\n<p><strong>Qualifications</strong></p>\n<ul>\n<li>Bachelor’s in Accounting, Finance, or related field.</li>\n<li>4+ years of experience in US corporate and state tax return preparation and compliance.</li>\n<li>Strong understanding of US federal and state tax concepts, including book/tax differences, state apportionment, and US/International tax including GILTI, FDII, FTC; able to analyze fluxes and reconcile differences.</li>\n<li>Experience with ASC740 tax provision calculations and reporting is highly desirable.</li>\n<li>Proficiency in tax software (OTP), Excel, and data management tools (PBI, MS List).</li>\n<li>Excellent analytical, organizational, and communication skills.</li>\n<li>Ability to work independently and collaboratively in a fast-paced environment.</li>\n</ul>\n<p><strong>Why Join Us?</strong></p>\n<ul>\n<li>Be part of a dynamic global tax team with opportunities for professional growth.</li>\n<li>Work on complex tax compliance and provision projects for a leading multinational organization.</li>\n<li>Collaborate with experienced tax professionals and cross-functional teams.</li>\n</ul>","enriched_at":1785773954265},{"id":"job_a16d2f16-b6e","title":"Assistant Producer - Cosmetics (Apex Legends)","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Assistant-Producer-Cosmetics-Apex-Legends/215776","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"entry","work_arrangement":"hybrid","category":"Design","description":"<p>Join Electronic Arts&#39; Respawn Entertainment as an Assistant Producer on the Cosmetics team for Apex Legends. You&#39;ll coordinate cosmetic content development, support producers, and work with internal art teams and external partners.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Support producers in coordinating cosmetic content development and delivery</li>\n<li>Partner with artists, discipline leads, and external development partners to keep work on schedule</li>\n<li>Track tasks, milestones, risks, and dependencies using production tools like Jira and Confluence</li>\n<li>Maintain schedules, documentation, dashboards, and production tracking</li>\n<li>Coordinate meetings, capture action items, and follow through to help unblock the team</li>\n<li>Communicate project status and updates across cross-functional partners</li>\n<li>Identify production issues and escalate them when necessary</li>\n<li>Contribute to improving team processes and production workflows</li>\n<li>Develop an understanding of game development pipelines and build core production skills</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>1+ year of experience in production, project coordination, or project management in game development or a related creative industry</li>\n<li>Strong organisational and time management skills</li>\n<li>Excellent written and verbal communication skills</li>\n<li>Ability to manage multiple priorities in a fast-paced environment</li>\n<li>Familiarity with Jira, Confluence, or similar production tools</li>\n<li>A proactive mindset, strong attention to detail, and a passion for supporting creative teams</li>\n</ul>\n<p>Compensation and Benefits:</p>\n<ul>\n<li>Salary range: $77,700 - $107,900 CAD (British Columbia)</li>\n<li>Benefits include vacation time, sick time, paid top-up to EI/QPIP benefits, extended health/dental/vision coverage, life insurance, disability insurance, and retirement plan</li>\n</ul>","enriched_at":1785602000926},{"id":"job_9d72f452-32f","title":"Generalist Software Engineer - EA Sports FC","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Generalist-Software-Engineer/215636","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Engineering","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.</p>\n<p>Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World&#39;s Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!</p>\n<p>With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!</p>\n<p>As a Generalist Software Engineer on the UT Team, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms,working on complex problems with Designers, Artists and other Engineers in domains including user interface, game mode logic, client/server interface, and tools. You will report to the team&#39;s manager and work with your technical lead and peers on developing features and systems within the Ultimate Team mode..</p>\n<p>Your Responsibilities:</p>\n<ul>\n<li>Implement core logic, game flows, and screens/components for features</li>\n<li>Work on technical solutions covering main areas of game development and related technologies, game features and optimizations of frame-rate and load-times</li>\n<li>Provide feedback, guidance and solutions for improvement and optimizations</li>\n<li>Work with other domain owners to integrate and develop technologies into the game</li>\n<li>Analyze impact to the above mentioned metrics throughout the development cycle</li>\n</ul>\n<p>Your Qualifications:</p>\n<ul>\n<li>6+ years of experience in C++ software development</li>\n<li>Proficiency in integrating and maintaining large-scale systems covering multiple domains</li>\n<li>Understanding of memory management, multithreaded job system and run-time optimization and job-based architectures might come in handy</li>\n<li>Understanding of ECS and UI architecture patterns</li>\n<li>Knowledge of some software design patterns and their strengths and weaknesses</li>\n<li>Knowledge of assembler, scripting languages (Python, Lua) and C#</li>\n<li>Experience with 3rd party APIs</li>\n<li>Skills debugging complex applications</li>\n<li>Bachelor&#39;s degree in computer science or related field, or equivalent training and professional experience</li>\n<li>Experience with any of these beneficial, but not required: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games</li>\n</ul>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p>The pay ranges for this position in British Columbia (depending on location e.g. Vancouver vs. Victoria) are: $104,500 - $142,800 CAD</p>","enriched_at":1785601719980},{"id":"job_7b5d8f7b-a28","title":"Senior Software Engineer (.Net)","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Software-Engineer-Net/215836","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"IT","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>The EA IT Electronic Arts Information Technology (EAIT) group keeps employees and business operations connected globally. They bring creative technology services to all areas, keeping everyone creative, collaborative and productive. Their team ensures better play across all of EA.</p>\n<p>The role is Hybrid in Vancouver (3 days in office).</p>\n<p>This exciting role offers the opportunity to architect and enhance software applications used to create games, at an Enterprise level. You will have the chance to work with game teams across the entire organisation, including FIFA, Madden, Battlefield and Battlefront, and central teams such as Frostbite and Origin. You have a strong focus on innovation and leverage a deep technical experience. You will contribute to the roadmap, architecture and technical and business delivery of several software applications. We require strong soft skills to collaborate with individual game teams, to gain adoption and enhance these solutions.</p>\n<p><strong>Main Responsibilities</strong></p>\n<p>Enterprise-level solution experience:</p>\n<ul>\n<li>Contribute across an entire project lifecycle, including gathering requirements, creating a vision and strategy, presenting to leadership, developing the product roadmap, and managing communication with stakeholders.</li>\n<li>Participate in all aspects of the proposed service end-to-end, including design, implementation, support, vendor relations and customer interaction.</li>\n<li>Manage relationships with vendors, including sourcing, evaluation, and escalation.</li>\n</ul>\n<p>Coding, language, architectural design, testing and support:</p>\n<ul>\n<li>Develop solutions that are modular, portable, testable and reliable.</li>\n<li>Drive usage of coding best practices and participate in code reviews.</li>\n<li>Oversee support and administrative actions related to installation and maintenance of production systems.</li>\n</ul>\n<p>Leverage the cloud where appropriate, using automation, cloud computing and configuration as code.</p>\n<p><strong>Job qualifications and requirements</strong></p>\n<ul>\n<li>8+ years of experience developing Enterprise-level solutions.</li>\n<li>8+ years of source control management experience, including advanced concepts like branching strategies and developer workflows.</li>\n<li>8+ years of experience with automated build pipelines, continuous integration, and continuous deployment.</li>\n<li>8+ years of experience working with standard Microsoft.NET web development tools, including C#, ASP.NET MVC, HTML 5+, CSS3+, JavaScript, WCF, REST API, jQuery.</li>\n<li>8+ years of experience in database development.</li>\n<li>3+ years of experience with virtualization and cloud platforms (e.g. VMware, Azure, or AWS).</li>\n</ul>\n<p><strong>Additional requirements</strong></p>\n<ul>\n<li>Experience with different project management models (specifically Agile).</li>\n<li>Excellent verbal and written communication and customer service skills.</li>\n<li>Experience developing automation solutions using tools like Chef, Puppet, Ansible, or Terrafort.</li>\n<li>Experience in container technologies like Docker and Kubernetes.</li>\n<li>Experience with Artificial Intelligence and Machine Learning.</li>\n</ul>\n<p><strong>Pay Transparency - North America</strong></p>\n<p><strong>COMPENSATION AND BENEFITS</strong></p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p><strong>PAY RANGES</strong></p>\n<ul>\n<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $141,400 - $204,400 CAD</li>\n</ul>","enriched_at":1785601461993},{"id":"job_62bf25d0-d4b","title":"Development Manager - EA Sports FC","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Development-Manager/215663","location":"Vancouver, British Columbia","job_type":"temporary","experience_level":"senior","work_arrangement":"hybrid","category":"IT","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.</p>\n<p>The EA SPORTS FC team is a global community of developers, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. Serving our broad portfolio of FC titles, and across multiple platforms, we craft amazing games for hundreds of millions of sports fans worldwide.</p>\n<p>This team works hybrid 3 days/onsite (Tuesday, Wednesday, and Thursday) at EA Vancouver.</p>\n<p>The Role:</p>\n<p>Reporting to a Development Director, a Development Manager (DM) within the art team ensures the delivery of game features and assets is on time and within budget. You will oversee the project schedule, hiring, and manage the team to achieve a high standard.</p>\n<p>Your Responsibilities:</p>\n<ul>\n<li>Manage a development team which generally consists of Artists, Software Engineers and external partners.</li>\n<li>Anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the needs versus technical constraints, and promote initial partner deployments.</li>\n<li>Focus on the immediate team and identify team issues, and suggest solutions related to execution goals. Identify task-related processes to improve efficiency.</li>\n<li>Ensure each project setup meets the specifications of the Studio with regular status reporting and capacity plan updates.</li>\n<li>Using Jira, establish engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.</li>\n<li>Partner with Production, QV, Art Directors to ensure game quality targets are met.</li>\n</ul>\n<p>Your Qualifications:</p>\n<ul>\n<li>3+ years of Project Management or Project Lead Experience with production lifecycles, processes and project planning.</li>\n<li>Bachelor&#39;s degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts.</li>\n<li>Experience in a Scrum / Agile software development environment.</li>\n<li>Proven track record using Jira and Jaas to manage concurrent projects. Ability to create dashboards, workflows and automation when required.</li>\n<li>Experience working with expansive teams, mediation and conflict resolution.</li>\n<li>Experience managing Outsource vendors and remote teams is considered an asset.</li>\n<li>Experience in feature or asset production is beneficial.</li>\n</ul>\n<p><strong>Pay Transparency - North America</strong></p>\n<p><strong>COMPENSATION AND BENEFITS</strong></p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p><strong>PAY RANGES</strong></p>\n<ul>\n<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD</li>\n</ul>\n<p>Pay is just one part of the overall compensation at EA.</p>\n<p>In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.</p>","enriched_at":1785600947333},{"id":"job_3c3df45a-47b","title":"Generalist Software Engineer - EA Sports FC","source_url":"https://jobs.ea.com/en_US/careers/JobDetail/Generalist-Software-Engineer/215656","location":"Vancouver, British Columbia","job_type":"full-time","experience_level":"senior","work_arrangement":"hybrid","category":"Engineering","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.</p>\n<p>At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world&#39;s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we&#39;re looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.</p>\n<p>As a Software Engineer, you&#39;ll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!</p>\n<p>Your Responsibilities:</p>\n<ul>\n<li>Participate with design and development of core systems.</li>\n<li>Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.</li>\n<li>Help drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.</li>\n<li>Work with designers and producers to translate creative concepts into reliable software solutions.</li>\n<li>Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.</li>\n<li>Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture.</li>\n</ul>\n<p>Your Qualifications:</p>\n<ul>\n<li>6+ years experience in software engineering, preferably within game development.</li>\n<li>Strong experience working in C++ software development at a professional level.</li>\n<li>Experience debugging complex bugs through multiple techniques.</li>\n<li>Strong knowledge of object-oriented programming and OO design principles</li>\n<li>Ability to quickly understand existing and unfamiliar code and modify it.</li>\n<li>Experience communicating and collaborating with multiple disciplines</li>\n<li>Experience building software for multiple platforms is an asset</li>\n</ul>\n<p><strong>Pay Transparency - North America</strong></p>\n<p><strong>COMPENSATION AND BENEFITS</strong></p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. 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